TEAS – On a Japanese Booksite


While searching for results related to the ISBN of my wife’s book
(doesn’t everybody do things like this?) I found it interesting
when I received a result in Japanese. As it turns out, Junkudo.co.jp
stocks quite a number of books published through Lulu.com and
Amazon. Including hers.

~Meredith Purk


It’s 11:43 PM…

It’s 11:43 PM, and I’m sitting at the computer browsing through Google search results. The query? kickstarter campaign lower pledge levels. But this isn’t just about Kickstarter. What I stumbled across eventually led me to a gorgeous post about printing a book in Japan, including photographs and insights into some of the presses and technicians. It’s a great read, even if you don’t finish the rest of the post below.

Craig actually toured the printing facilities as he worked alongside four different printers as part of their reprint project. The covers for these books are silkscreened cloth. The real beauty of all of this is how much the printers actually care about the results of their work. Enough that the artist trusts the insight of the technicians when it comes to the reproduction quality of illustrations in an art book.

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Torque Game Engines – Free and Open Source

So I said I was going to talk about video games. And here we go! One of the engines I’ve followed for some time now has been the Torque Game Engine (TGE) by GarageGames. The TGE has been retired for some time, but other engines in the family have recently gained some major overhauls. Most importantly, the Torque 2D and Torque 3D game engines have both gone open source through the MIT license! To see the GitHub repositories for these engines, check here.

This means the software itself is now free, with users capable of making changes to the source code on its own. If those changes are important and ground breaking, requests can be made for them to be merged back into the original project for others to use. For more information on the MIT license, see here.

Meanwhile, Torque 2D has been rebuilt from the ground up and now features an implementation of Box2D. (Those unfamiliar with the programming and game design world may be more aware of Box2D than they think – this is the underlying physics system that drives games such as Angry Birds.)

(The following video is the Torque 2D physics demo – this is just a collection of little ‘toys’ designed to show case different physics attributes of Box2D, and not an actual game of itself.)

Additionally, a group has launched a Kickstarter campaign to port the Torque 2d engine to Android 2.3 and later – given that the engine already functions on Windows, OS X, and iOS, this is something that has been a long-time coming, and will only expand the places Torque games can be had.

Design on!

~Meredith Purk

Liebster Award Nominee: Superior Realities

This is an interesting site that’s quickly filling with information about games, writing, and so on. The premise is a simple one, and I agree with it: Fiction writing and games both have the escapist quality to them, methods for us to retreat to a world much more interesting than our own, if only briefly.

Thus I nominate Superior Realities for the Liebster Award. Go on, take a look if you will.thumbnail_superiorrealities

One forewarning: Tyler uses gamer-specific terminology where appropriate, so you may find yourself lost very quickly if you try to dive in without some background in the culture.

You find the list of questions I’ve posted to my nominees here.

~Meredith Purk

Liebster Award Nominee: My Brain on Games

Er, not my brain, actually – his brain. John offers insights on video games in the form of reviews, and he claims his collection is rather extensive, so between retro games like Pitfall and Grand Prix for the Atari 2600, and more modern games like Zelda: Skyward Sword and Mass Effect 3, there should continue to be an influx of information here.


Oh, and he talks about produce, too. Er, a little.

But the first thing that caught my eye was a review for a game that was born the same year I was! With that, I nominate My Brain on Games for the Liebster Award.

You find the list of questions I’ve posted to my nominees here.

~Meredith Purk

Liebster Award Nominee: Exploring the Wonder of Video Games

So, my second of nominees for the Liebster Award are here. Again, this is simply chronological – the sequence in which I’m announcing these has no other baring.

I’d like to nominate Exploring the Wonder of Video Games, because I think that anyone with fresh insight into the culture and world of games is refreshing.

thumbnail_ladycroftThe premise of the blog is simple enough – someone writing about the things they love, and what’s wrong about that? Nothing. Er, usually.

You find the list of questions I’ve posted to my nominees here.

~Meredith Purk

I’m Back!

Well, I doubt anyone really noticed one way or the other, but that’s okay. I’ve had a rather long absence from my virtual pages, and while I can’t say for certain if that absence is truly over or not, I can say that I had to take the opportunity to share some things.

The first order of business is that its time for a slight change in gears for a moment. Partially because of working on the editing, formatting, and cover art for my wife’s book, I’ve been blogging primarily about writing and novels and fiction. That’s well and good since I’m working on my own novel as well. However, part of my blog is supposed to be about video and computer games, and I feel its time I did that half a little justice.

So look for a couple posts concerning the video game world, more often than not the independent fronts, to follow.

The second order of business is to share some more Liebster nominees: I’ve only nominated my first batch of three, so I think it’s high time I shared a few more. And in keeping with the topic, I thought it best to draw them from the video game side of WordPress as well. I’ll follow up here in a few with my new batch of Liebster hopefuls in just a few ticks!

~Meredith Purk